A windup that changes his knife stance and lunges forward, marking any survivor hit for 10 seconds to start the hunt. A very small hitbox, and it travels far, 41 studs, with a 0.8-second windup and 1.8 seconds of end lag on a miss.

Stand still and you are not there at all.
Also known as Subject 617 · The Hidden (Half-Life 2 mod)
B Where it sitsPlayable and fair, with a hole you can see from orbit
One of many test subjects broken by years of DNA experiments. Passive invisibility while standing still makes him a genuine ambusher, but repeated nerfs have made him the most counterable killer on the roster.
A windup that changes his knife stance and lunges forward, marking any survivor hit for 10 seconds to start the hunt. A very small hitbox, and it travels far, 41 studs, with a 0.8-second windup and 1.8 seconds of end lag on a miss.
Launches himself in the direction he is looking, clearing obstacles, crates, pallets and whole loops, with little end lag on landing. Hitting a window hitbox forces a 25% faster vault, but breaking a pallet forces a 4-second cooldown.
While stationary he is completely invisible. Since May 2026 his intent radius no longer shrinks while standing still, which removed much of his mindgame at loops.
Breaking a generator reveals all survivors within 100 studs for 3 / 4 / 5 seconds.
When a survivor performs a rushed action, see their aura for 4 / 5 / 6 seconds. Cooldown 30 seconds.
Downing a survivor reveals the aura of the farthest survivor for 6 / 7 / 8 seconds.
Leap is a loop-breaking tool, not an attack: use it to cross walls, crates and whole tiles instead of walking around them. Mark the survivor opening the exit gate to injure them and cut the distance. Because the mark hitbox is so small, hold it until the survivor is committed to an animation.
Juke the Mark, a brief windup is visible, and a miss or a wall collision leaves him stuck in end lag. His terror radius no longer shrinks when he stands still, so he cannot hide the heartbeat from you at a loop. Since the nerfs he is far easier to read than he once was.
Playable and fair, with a hole you can see from orbit
Invisible while standing still, with a 41-stud mark and a leap that crosses whole loops. But the nerfs are visible: the intent radius no longer shrinks while he hides, taking the loop mindgame with it, and the mark hitbox is small enough that a clean miss costs 1.8 seconds. The most counterable killer on the roster.
This is the guide's own read of the late-2026 patch state, built from the powers, cooldowns and counterplay listed above, not a measured win-rate table. Alpha numbers move, so re-read a killer's page before you commit to buying him.
Every killer on the roster, with its tier band. Open one to read its full page.