Thirteen seconds of Frenzy: you can vault pallets and windows, speed rises to 150%, intent radius grows to 120 studs, and you track survivors inside it with Killer Instinct. Every chained hit refills the gauge and pushes speed to 160 / 170%. The fourth chained hit downs regardless of health. You cannot chain the same survivor twice, and a stun or a whiff loses the frenzy and all chains. Afterwards you enter Fatigue for 2.5 seconds at 6.85 studs/s.



